Minimum Level: 110
Location: Suramar
Bosses: 10
The largest structure in the Broken Isles and among the grandest in all of Azeroth, the Nighthold stands as a testament to the achievements of the nightborne civilization. Centered around the Nightwell, the fount of arcane power that has sustained Suramar for centuries, these grounds were built as a haven from the worries of the world. But as a felstorm churns above the former temple of Elune across the bay, and Gul’dan himself now resides within the palace’s walls, those worries now begin—not end—here.
Developer Insights: Even
though Gul’dan awaits atop the main spire of the Nighthold, and even
though mighty Legion adversaries like Tichondrius and Krosus lurk within
the walls of the compound, the Nighthold is not a traditional demonic
raid. It stands as a testament to perhaps the greatest civilization
Azeroth has ever seen: the pinnacle of elven magic and sophistication.
Just as our artists and designers
approached the creation of the city of Suramar with the aim of evoking
the feel and bustle of a living city under occupation, the dungeon team
wanted to make sure the Nighthold really felt like the grand palace of
Suramar. From botanical gardens to guest quarters, from an observatory
to chambers enclosing the power source of nightborne civilization, we
tried to build a grand royal court and then consider how the Legion’s
presence would affect and transform that foundation. Many of our raid
zones are dark and oppressive places, by necessity—the domain of Xavius
cannot be bright and cheery—but the Nighthold offers a raid environment
that is both beautiful and deadly.
Raid Schedule:
- Wednesday, January 18: Nighthold Normal and Heroic difficulties open.
- Wednesday, January 25: Nighthold Mythic difficulty and Raid Finder Wing 1 (Arcing Aqueducts) open.
- Wednesday, February 8: Nighthold Raid Finder Wing 2 (Royal Athenaeum) opens.
- Wednesday, February 22: Nighthold Raid Finder Wing 3 (Nightspire) opens.
- Wednesday, March 8: Nighthold Raid Finder Wing 4 (Betrayer’s Rise) opens.
The Nightwell
Skorpyron: Deep within the foundations of the Nighthold, beneath the sea, lie long-forgotten vaults that give access to the Nightwell itself. This monstrous armored scorpid has made its home in one of these vaults. Infused with the power of the Nightwell and surrounded by a teeming brood, Skorpyron presents a serious complication to an otherwise promising back entry to the Nighthold.Chronomatic Anomaly: As the power to fuel an entire civilization courses from the earth, the cavern at the base of the Nightwell has become a maelstrom of raw energy. Born from this chaotic flux, the Chronomatic Anomaly is an embodiment of the power of the Eye of Aman’thul. As it lashes out with energy attacks, the bursts of energy warp the very flow of time.
Trilliax: Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate. While an unwavering will to carry out its tasks remains, the passage of time has splintered this construct’s personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, craving recognition and validation from a master that no longer exists.
The Nighthold
Spellblade Aluriel: Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost, and Arcane.Krosus: This colossal doom lord, one of the largest and mightiest creatures in the armies of the Legion, was defeated at the Broken Shore through the combined might of the greatest heroes of the Horde and the Alliance. Having recovered from his wounds, Krosus emerges from the bay between the Nighthold and the Tomb of Sargeras to crush anyone who would oppose the Legion.
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